.IPS file is used to patch your own legal copy of Super Mario Bros. (USA) / (World) for the original Nintendo Entertainment System (.NES). No ROM files are distributed here.
Welcome back to Kyuubinaria Land! Your four freshly-baked Rainbow Yoshi Cookies have been stolen by Bowser! Raid his four fortresses to reclaim your Yoshi Cookies and save the Kyuubinaria Bakery!
Pawshroom!
Grab a Pawshroom to grow in size! Grab another to gain the power to really throw paws!
Paw Power Mario!
Fireballs have been replaced with Paw Power! Paw Shots have a more lateral trajectory, lower bounce, slower speed, can pierce baddies and obstacles, can be fired while crouching, and make no solid object collision noise!
Pawshroom Boost!
Small or Super Mario can collect a mid-air Pawshroom while Jump is unpresses, then hold Jump during the transformation to perform a double jump! Paw Power Mario can't use this ability.
Extra Endurance!
Paw Power Mario will revert to Super Mario instead of Small Mario when hit!
Poison Pawshroom!
1UPs have been replaced with Poison Mushrooms! Beware of these evil Pawshrooms that will inflict damage upon collection!
Pointy Bits!
Coins have been replaced with Gordos! All the way from Dream Land, they are solid and inflict damage when touched. Make sure you're invincible with Star Power before attempting to mess with Gordo.
Hitting High Notes!
Jump on a Note Block to be instantly launched into the air without having to time your jump! Run onto a Note Block to jump far!
A Clue!
Keep a sharp look out for certain pawprints that will reveal hidden blocks and pathways!
Water Skills!
Mario now has the ability to run. hit blocks, and bonk baddies underwater!
Be sure to practice your crouch swimming, too! Super Mario can liftoff from a crouch to maintain his smaller hitbox while swimming.
Current Events!
Five-tile-tall bubble pillars are water currents that will drag you to Davy Jones' Locker. The adrenaline rush doubles the power of your upstroke, letting you soar above the normal water boundaries. Bonking baddies also lets you bounce offscreen.
Bewildering Beanstalk!
Climbing controls are inverted! Hold Down to climb up, but beware: climbing offscreen will cause you to fall to your doom. But you can still use them to phase through solid objects, or hold Down-Left to hop off and reach new heights!
Quick Start!
The freefalling intro routine has been removed, so you can safely spawn above the level, and gain control sooner!
Goomba Shuffle!
Green Goombas are slower and chase Mario when landing. A squished Goomba can be kicked if you're quick enough!
Goomba Drop!
Straight from the Midoro Swamp Palace, the Bit Drippers are here, dropping Goombas instead!
Turtle Trouble!
Green Koopas act as normal, but Red Koopas lurk in the background and are immune to Paw Power (fireballs), and Purple Koopa shells cannot be kicked!
Super Spiny!
Beware of the dangerous Spinies! They do not walk off ledges, are impervious to Paw Power, and inflict damage even when flipped over or knocked into their shell!
Lousy Lakitu!
Purple Lakitu has taken to throwing Paratroopa eggs instead of Spinies! Kick them out of the sky before they hatch, then knock Purple Lakitu out of their cloud to reveal that they are just a regular Purple Koopa.
Podo-Bloopers!
Podoboos have become mini Bloopers, and are completely safe to jump on... sometimes.
Mighty Mallet!
Purple Hammer Bros. are resistant to being bonked on the head. Hit them from below or take them out with some Paw Power!
The Swamplands!
Baddies and items fall through the bottommost ground layer, but Mario remains safe!
Castle Crash!
Ain't nobody got time for grabbing flagpoles! March right into the castle yourself to instantly clear the level! The pesky solid block next to the door has finally been removed, too!
Checkpoint!
Pass the midway point pillars, and you will return there when you fall!
Castle Crash!
Ain't nobody got time for grabbing flagpoles! March right into the castle yourself to instantly clear the level! The pesky solid block next to the door has finally been removed, too!